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#2 Breach & Clear Forum Rules

Posted by ThePraetorian on 09 November 2012 - 07:14 PM

Posting on Breach & Clear Forums


Membership within this forums is a privilege, not a right. We expect all members to abide by directions given to them by the administrative and moderating staff.

-Ben Strauss, Community Manager


General Rule of Thumb: Remember the golden rule; please treat others as you would wish to be treated by others within this community. We are all members here, we all wish to be treated nicely, and we all want to have a good time here.

Please Post with Purpose: Be advised, we do offer areas to blow off steam and generally horse around, but in areas that are meant to be serious, we wish for you to post with intent, rather than simply 'up' your post count. This helps weed out spam, keep discussions on topic and gets information out there quicker.

Hate Speech: No matter how we put it, hate speech will not be tolerated on this forum. The administrative team has the complete discretion to handle and suspend/ban any account that breaks this rule, regardless of standing within the community. Usage of words such as racist or hateful terms are generally meant to be used as a derogatory insult towards others. The context/appropriateness/negativity implicit with usage of such words can and will be taken into consideration, though it is 100% completely up to the Breach & Clear Forum staff to handle offending accounts.

Trolling/Flaming/Bashing: Bashing, excessive trolling and general negativity is something this forum expressly wishes to leave out within this community, while we can understand general horsing around between members, we encourage the community to look out for one another. We enjoy and encourage joking, but we ask you keep it at a reasonable level. Please be mindful of what you say and how you treat others.

General Disagreements: Debates are going to happen, people will disagree. We ask you keep it civil and remember that everyone has an opinion, everyone has their personal experiences and not all of us are the same. We encourage in-depth analysis, point/counter-point debates, but we stress that you refrain from entering the land of hate speech and flaming/trolling. Passing that line is when staff steps in. What we're saying is; be rational.

Usage of Breach & Clear Forums

Introductions: All members who intend to post on these forums are required to post an introduction. Think of it as a way to get to know people here within the site. It's a chance for you to get out there and be a part of this community.

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Offsite Representation: A single text link on your signature is allowed to represent another forum, web-comic  game or For-Profit organization. We ask you contact the administrative team for permission to post links on threads. Current Partners have separate forum sections in which they may post at their own discretion.

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Alternate Accounts: Usage of Alternate Accounts by members is strictly prohibitive, even funny ones. While we do find them hilarious, most Alt accounts are generally designed to evade bans and harass members. Those accounts will be instantly banned and host accounts with them.

Forum Invasions: As zealous as forums are, the Breach & Clear forums strictly prohibits anyone from planning or attempting to plan an invasion on another website. Permanent bans will be handed out to all offenders.

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Attempts to Circumvent Rules: Simply put, this forum is run by the administrative team with moderators placed to help as well. This team is trusted to perform their job, and will do so at their discretion, with administrative oversight. While we can give you a general idea of following the rules, every now and then something happens that simply is not accounted for. This team will follow guidelines to ensure as fair a user experience as possible is offered.

Member Expectations Towards Admins/Moderators: Users are more than welcome to provide complaints/comments geared towards the moderating team. We are here to make this forum as fun and enjoyable for every single user, and will do everything to keep things livened. That does not mean users may threaten, harass or engage in trolling rhetoric to get their point across. A respectful attitude goes a long way, for both parties.


#958 Spreadsheet

Posted by TyRee42 on 07 August 2013 - 12:22 AM

I don't know about you, but trying to compare gear flipping back and forth from piece to piece on my iPad isn't very productive.

 

So for my personal use I've copied the specs of each Weapon and Attachment in to a spreadsheet (other gear to come later).  I decided others on here might be like-minded, looking at you RawDawg, so I shared it via Google Docs.  I'm still exploring the capabilities of Google Docs; I'm much more proficient with Micro$oft products.  But I want to use a platform anyone can access.  Depending on how much time I get away from playing B&C, I plan on having a separate worksheet where I can choose a base weapon, add attachments, and see the final output data before actually buying anything ingame.

 

Depending on the response of the community, I might be able to work some graphs or other requests.  I'll be giving a select few Edit access to help maintain it from patch to patch.

 

 

 

Mods/Devs -- if this is not kool, just let me know, and I'll remove the public view access, ASAP.

 
 



#2474 I warned them about that Choke Point.

Posted by Gist Hunter on 18 October 2013 - 11:34 AM

DnSE6cv.png




#2060 Ideas Looking Forward

Posted by Raw 2 Dawg 2 on 15 September 2013 - 11:52 AM

OK Praetorian, in AA Report you wanted to hear about things we were looking forward to and ideas for improvements.  Here's my list...of course I'm no designer or coder.  I'm just an avid fan and I LOVE what you've done so far so these are just food for thought.

 

PERMANENT DEATH
To me this is a must to keep this game fresh and exciting at higher levels.  In it's current state, there are no consequences for poor tactical decisions aside from starting over.  Essentially every mission, regardless of difficulty, is just a training exercise that will repeat if failed.  Training for what?  Well, ideally a real mission in which an operative who is downed and not revved will be removed from the roster.

SQUAD ROSTERS
Having a roster of…say maybe 6-8 operatives to a squad would greatly allow for some play style flexibility and also provide another level of personalization.  It would tie in nicely with perma deaths.

MULTI PLAYER
If you want this thing to take off, you really need to get some MP in there.  You've essentially created a tactical football game where players can plot their moves and then watch how they play out against each other.  You gotta grab hold of this opportunity.  Figure it out.  Make it work. It will take B&C to the next level!  (then also make a football game)

SITUATIONAL WEAPON BALANCE
Right now, Mk18 Mod0 kitted for rapid fire is the obvious choice for clearing all missions regardless of difficulty or squad experience.  We need some kind of balance to make stealth or long range a must for successful missions.  In it's current state, that one gun is really all that you need.

STEALTH OPS MISSIONS
Make some missions where detection will result in severe consequences, like heavily armored reinforcements.  Allow slow stealth play with silent weapons and half speed movement a must to sneak up on tangos.  Maybe if detected they will run for a wall alarm, better have that button covered my another soldier if they make a run for it?  Perhaps we need a Detection or Times Heard metric at the mission end for tracking?

NEW MAPS AND SQUADS
That fan made art with SWAT and an Airport level on Facebook was great, lots of great stuff can be done here.  I can't wait to see what you guys have coming in the future!

IN MISSION STACKING
Lets be able to re-stack at doors in a level for another Breach & Clear.  Maybe some walls can be indicated in a level where a breach charge can blast a hole in it.

WEAPON ORGANIZATION
Basically there are 8 guns and a bunch of pre-builds named.  Loose all the weird named guns and create a menu system similar to grouping apps in iOS.  Touch a base gun and the window opens up with all your builds to choose from.

GUN AND GEAR RESALE
Allow us to clean up the old stuff we don't want to use any more.

PAUSE MOVEMENT
We need an additional layer of movement control like a pause or micro timer at waypoints to help sync up actions in the phase.

 

 

 




#309 Breach & Clear Community After Action Report #1

Posted by ThePraetorian on 26 July 2013 - 01:53 PM

 

Hey everyone, this is our first AAR for the community. We'll be doing these weekly! 

 

From here I'll be engaging community discussions, offering challenges and talking about what we're doing at the studio, so be sure to check it out! 

 

As for Update 1: 

 

NOTES: 

Added Instant Replay feature, which lets the play review the last turn from any camera position.
Added action cam that plays on the final kill of a mission.
Added color picker to the workbench, which lets players recolor each component of a gun.
Stats for gear now affect the player (helmets and uniforms were doing nothing in version 1.0.2, I can't believe we didn't catch this!).
Full screen preview for guns now allows for zooming and movement.  Rotating is now a two-finger action.
Fixed lighting on soldiers in the main menu.
Fixed bug where red indicators for enemies are seen during door selection.
Some optimizations to menu textures.
Fixed incorrect icon displaying for Mk 18 Mod 1 gun.
Made it so the "Next Door" button does not display when there is only one door to chose from.
Made it so the fullscreen view from the workbench is more centered.
Added IAP for Day One Gold M4.
Fixed incorrect name for bought Hi Powered Rifles.
Fixed audio settings to be restored when app is restarted.
Tweaked camera controls for easier movement.
Reduced movement sensitivity on Main Menu, so that the screen doesn't accidentally move when pressing buttons.
Added a few game tips to the loading screens.
Fixed critical bug triggered by exiting squad creation in a specific way.
Various fixes to levels.
Fixed camera movement on iPhone/iPod to make it quicker and more up to par with iPad.

Optimized a variety of textures to help performance.




#1961 Getting jealous now :(

Posted by Chief on 08 September 2013 - 07:35 PM

I think he's suggesting that all the iOS users should go spam the iTunes Connect forums


#1923 Red Line on bomb defusal?

Posted by Gist Hunter on 07 September 2013 - 09:07 AM

Just thought I would bring this to the Devs attention. I'm getting this across the screen on bomb defusal missions. This is on a iPad 4.

 

lfxVOce.jpg?1

 

:angry:




#1547 Update #2 is live!

Posted by ThePraetorian on 19 August 2013 - 04:43 PM

Alright everyone, you can get your second update for Breach & Clear right this very moment! 

 

We're happy to announce the inclusion of the United Kingdom's Special Air Service as a new playable team, they come stock with a Crye Precision JPC as well as some NODs for that personal touch ;)

 

Also included is more social connectivity features, such as Facebook share. Sharing statuses, as well as AAR screens will net you free silver, as wel as the possible chance to get these two exclusive guns: 

 

 

Also included is a sharable Everyplay option, which allows you to record gameplay that can then be shared on Facebook, Youtube and Twitter. The functionality will have you record each turn for your entire gameplay session. You can record a single section of gameplay, or the entire mission! 

Check it out! 

https://itunes.apple...d655749677?mt=8




#219 Stack order

Posted by ThePraetorian on 24 July 2013 - 06:01 PM

In the breaching menu, slide your portraits around to denote your breaching order. 

 

Should be labelled better, but that will take care of your problems ;)!




#901 Week 2 Contest: SureFire Hat and Breach & Clear patch up for grabs!

Posted by ThePraetorian on 06 August 2013 - 01:43 PM

We'll have to do something fun for a tie-breaker.....only got the single hat, lol. 

 

Awesome work guys! 




#319 Music from Breach & Clear!

Posted by TheTerrorist on 26 July 2013 - 02:56 PM

I love the music in this game it sounds military with a slower more relaxed pace. It makes you sad when you loose all your soldiers and it plays the slow light song. :'(


#2512 What do you want to see in the next update?

Posted by Gist Hunter on 25 October 2013 - 05:57 AM

iCloud  option - iPad 5 released date 5th November - but I'll have to keep my 4 or start again with B&C.




#2387 1500 Stars

Posted by Gist Hunter on 13 October 2013 - 10:40 AM

Do you ever sleep? :)


#2368 1000 stars

Posted by heron on 12 October 2013 - 12:20 PM

Just got there, 1000 stars. Man that felt groovy. Sorry, I'm not by definition a bragger, but as I look through Gamecentre, I've currently got the most stars. First time I've ever been that fast or good!

Now to get the maximum before the achievements are released :)


#2246 Home Sweet Home

Posted by CharlieFoxtrot on 25 September 2013 - 07:33 PM

Lost B&C game file.  Lost iPad.  I'm going to have nightmares for weeks because of this thread.  8-/


#1545 Week 4: Show us your Breaching!

Posted by ThePraetorian on 19 August 2013 - 02:52 PM

Alrighty Forum goers, time for a fun challenge that we think will mix things up a bit! 

 

This week, we want to see your best breach. This can be accomplished in-game, or in the real world through pics, videos or art. 

 

Show us what you got! The winner(s) will each receive Breach & Clear patches, plus a few extra to give to their friends! 

 

Good luck!




#144 Suggestions/ Critical Feedback

Posted by Bronxsta on 23 July 2013 - 05:27 PM

I didn't see any official thread or sections for this, so I thought I'd start one. And the devs would probably appreciate having user suggestions, etc consolidated under one thread

I'll get the ball rolling. If anyone's interested, post as well. This isn't for general impressions, but for suggestions for certain features that would add to the game or critical feedback on areas that could be improved


#1297 Some Last Kill Cam Shots...

Posted by DeathByBreach on 11 August 2013 - 12:51 AM

I thought I'd share some of my last kill screen shots. Love this update.

I had to crop some to meet the forum's file size limit.

image.jpg
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#1255 Buckyman1 How I done it.

Posted by Gist Hunter on 10 August 2013 - 05:50 AM

Buckyman1's post below shows how important the roles are in your team so,     (could have posted this there, but didn't want to hijack his thread)

 

 

On to another can we have for the devs, how about being able to choose your operators from a roster allowing you to design a team for specific maps / objectives.

 

 

It would also give the flexibility to create teams along the lines of JSOC Task Forces and NATO Special Operations




#1131 Week 2 Contest: SureFire Hat and Breach & Clear patch up for grabs!

Posted by Raw 2 Dawg 2 on 08 August 2013 - 06:36 PM

Sweet hell, 12 seconds!  Well, Bucky you have shown your tactical planning quality!  I guess it's time to sit down and plan an actual heist.